![]() Reading local file list from /home/hamki/.cache/yay/unreal-engine-4/src/unreal-engine-4/Engine/Saved/BuildGraph/Update Version Files/Tag-Update Version Files.xml Check that the SDK is installed properly.Īm I missing some package dependencies? ****** Compile UnrealHeaderTool Linux But the output Platform Linux is not a valid platform to build. I just use yay -S unreal-engine-4 for this package. ( qtcreator36, qtcreator41, qtcreator42, qtcreator-prerelease, qtcreator-git) (optional) – IDE for projects ( qt5-base-git, qt5-base-headless) (optional) – qmake build system for projects ( pacman-contrib-git) (optional) – for the paccache cleaning hook ( kdevelop-git) (optional) – IDE for projects ( codelite-git, codelite-bin) (optional) – IDE for projects ( cmake-git) (optional) – build system for projects ( openssh-hpn-git, openssh-git, openssh-xdg-git, openssh-hpn-shim, openssh-gssapi, openssh-dotconfig, openssh-selinux) (make) ( glibc-force-mmap, lib32-glibc-force-mmap, glibc-minimal-git, glibc-widevine, glibc-linux4, glibc-git) (make) ( git-vfs, git-git, git-run-command-patch-git) (make) ( coreutils-git, coreutils-selinux, coreutils-hybrid-git, coreutils-hybrid) (make) ( sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-nox, sdl2-nox-git, sdl2-git) ( nogil-python, python36, python32, python38, python37, python39, python311, python312) ( clang8, clang-git, llvm-git, llvm-minimal-git) ![]()
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